These instructions are provided to give you a quick introduction to the capabilities of Party Chief Surveying SoftwareTM. For an introduction to some of the Cogo capabilities just follow along with the keystrokes provided. References to manual pages are provided for more in depth information. Please read at least pages 1 through 10 in the manual. A lot of general concepts are explained here.
When following along remember the program names on the overlay are written above the key you should press. For example, press Right-Shift-EEX to run the Config program (Key Assignments, Page 6).
The first section deals with installation of the software. If you are unsure if the software is already installed, skip to step 6. If you can enter the System Menu, select 4: RAM Card Information. If you can do this, the software is already installed and you may skip to the next section.
This completes the installation of the software. At some point you should enter the Config program to further set up your system.
softkey to exit the File Manager program.
In this section we will compute coordinates for a sample lot. See page 7 for a plan of this sample lot. The lot will be computed on assumed coordinates beginning at 5000,5000. To follow along the maximum point number should be set to 999, and Advanced Mode should be on. These are set in the Config program and are the defaults if you just installed the software.
.
The coordinates will be displayed with the point number above them (Page 19).
(Page 19).
100
.
Because bearings are always greater than 1000, the program immediately recognizes the 90 as a right hand
angle (page 6 for bearing format, page 44 for Traverse with angles).
to store the coordinates for point 3.
.
to compute a stakeout tie to point 2.
This will display an azimuth, bearing, right angle, and distance to the point.
80
[AutoSto]
to compute and store coordinates for point 5. Now type
90
100
to compute coordinates to point 7 but do not store them.
With the coordinates on the stack, type
1 [INV].
This shows how you can inverse using both coordinates and point numbers simultaneously.
The bearing and distance from point 7 to point 1 is displayed.
This concludes the basic introduction to Party Chief. You have now seen some of the way the Inverse, Traverse,
Stakeout Tie, and Sideshot programs an be used. For more information see the appropriate sections in the manual.
These programs can all be used interactively, in a variety of ways to solve the problems you will encounter day to
day.
| Key Notation | |||
|---|---|---|---|
Indicates an HP48 key | |||
Indicates an HP48 softkey (A-F keys, bottom line of display) | |||
Left Shift |
Right Shift |
Alpha Key | |
Left Arrow |
Right Arrow |
Up Arrow |
Down Arrow |